Journey
You are ready to continue your journey through RESIDUE.
△ GAME CYCLE
The game cycle is divided into two phases:
- Travel Phase: Move & Resolve Hex
- Rest Phase: Token Movement, Strain Check & Rest
△ FIRST JOURNEY
Start at TRAVEL PHASE: 1. COMMIT MOVE.
TRAVEL PHASE
1. COMMIT MOVE
Commit Move. Generate Travel ★.
2. MOVE
3. RESOLVE HEX
→ Discovered Hex?
- Check any Special Hex rules.
- Resolve Tokens:
- Encounter triggered → End Travel
- No Encounter → Resume Move
→ Undiscovered Hex?
- Discover its Region and/or Area, then resolve its Area Entry.
- Check any Special Hex rules.
- Resolve Tokens.
- → End Travel.
Moving into an Undiscovered Hex always ends Travel.
4. RESUME MOVE
- If Travel ★ remain → Move or End Travel.
- If no Travel ★ remain → End Travel.
5. END TRAVEL
- Lose any remaining Travel ★.
- Proceed to the Rest Phase.
REST PHASE
1. TOKEN MOVEMENT
Resolve Tokens on the HexMap that move or act.
- Creatures: Creatures in your Region move 1 Hex toward you, unless specified otherwise.
- Raiders, Vendors & NPCs: Follow their current Status.
If a Token enters your Hex, check its rules and resolve any Encounter.
2. CHECK STRAIN
After all Token Movement and resulting Encounters, check your Strain.
- At or above Strain Threshold (ST) → Rest.
- Below Strain Threshold (ST) → Choose: Return to Travel Phase or Rest
3. REST
Complete Rest Steps. Then start the Travel Phase.