Intro.14
The creature falls in front of you. Its anatomy is wrong, but this is not what killed your group. This thing only saw an opportunity. There are still supplies scattered around the hill. You should get to them before more company arrives.
Food ⇧
Water ⇧
△ INVENTORY INCREASE
When you see ⇧, increase that Inventory by 1 die step.
0 → d4 → d6 → d8 → d10 → d12
As you collect the supplies, you notice one of your batteries is leaking. It must have been punctured in combat.
Battery ⇩
△ INVENTORY DECREASE
When you see ⇩, decrease that Inventory by 1 die step.
d12 → d10 → d8 → d6 → d4 → 0
When an Inventory reaches 0, gain its related Condition:
- Food 0 → Starvation
- Water 0 → Dehydration
- Battery 0 → Depletion
- Gear 0 → Exposed
- Resolve 0 → Corruption
Corruption cannot normally be removed. Your Resolve remains 0 unless a rule says otherwise.
The ash sticks to your hands. You use some of the water you found to clean it off.
⊙ Water
△ SPENDING INVENTORY
When you see ⊙ Inventory, roll that Inventory die.
- 1–2: Inventory ⇩
- 3+: No change.
If that Inventory is 0, you cannot ⊙ it unless a rule says otherwise.
→ Intro.15